Guiding Question |
How do we use the feedback cycle to design an arcade game with cardboard?
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Learning Objective |
Design a game for Casita's Arcade using boxes as the main source. As prototyping is in progress, collect feedback to improve designs.
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Challenge at a Glance |
Second graders will design play area equipped with various games. Students will use the design process to meet the objective:
Constraints:
Prototype Materials:
Inspiration: Caine's Arcade - His world with boxes
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Required Materials/Tools |
Out of the Box Design Thinksheet
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Extended Learning |
Chuck E. Cheese is an arcade that many kids will visit with families to have a day/night out.
Google Images has some great ideas on arcade games that should inspire your mind. |